Static variables

staticinlineread onlyACTIVE_ATTRIBUTES:Int

staticinlineread onlyACTIVE_TEXTURE:Int

staticinlineread onlyACTIVE_UNIFORMS:Int

staticinlineread onlyACTIVE_UNIFORM_BLOCKS:Int

staticinlineread onlyALIASED_LINE_WIDTH_RANGE:Int

staticinlineread onlyALIASED_POINT_SIZE_RANGE:Int

staticinlineread onlyALPHA:Int

staticinlineread onlyALPHA_BITS:Int

staticinlineread onlyALREADY_SIGNALED:Int

staticinlineread onlyALWAYS:Int

staticinlineread onlyANY_SAMPLES_PASSED:Int

staticinlineread onlyARRAY_BUFFER:Int

staticinlineread onlyARRAY_BUFFER_BINDING:Int

staticinlineread onlyATTACHED_SHADERS:Int

staticinlineread onlyBACK:Int

staticinlineread onlyBLEND:Int

staticinlineread onlyBLEND_COLOR:Int

staticinlineread onlyBLEND_DST_ALPHA:Int

staticinlineread onlyBLEND_DST_RGB:Int

staticinlineread onlyBLEND_EQUATION:Int

staticinlineread onlyBLEND_EQUATION_ALPHA:Int

staticinlineread onlyBLEND_EQUATION_RGB:Int

staticinlineread onlyBLEND_SRC_ALPHA:Int

staticinlineread onlyBLEND_SRC_RGB:Int

staticinlineread onlyBLUE_BITS:Int

staticinlineread onlyBOOL:Int

staticinlineread onlyBOOL_VEC2:Int

staticinlineread onlyBOOL_VEC3:Int

staticinlineread onlyBOOL_VEC4:Int

staticinlineread onlyBROWSER_DEFAULT_WEBGL:Int

staticinlineread onlyBUFFER_SIZE:Int

staticinlineread onlyBUFFER_USAGE:Int

staticinlineread onlyBYTE:Int

staticinlineread onlyCCW:Int

staticinlineread onlyCLAMP_TO_EDGE:Int

staticinlineread onlyCOLOR:Int

staticinlineread onlyCOLOR_ATTACHMENT0:Int

staticinlineread onlyCOLOR_ATTACHMENT1:Int

staticinlineread onlyCOLOR_ATTACHMENT10:Int

staticinlineread onlyCOLOR_ATTACHMENT11:Int

staticinlineread onlyCOLOR_ATTACHMENT12:Int

staticinlineread onlyCOLOR_ATTACHMENT13:Int

staticinlineread onlyCOLOR_ATTACHMENT14:Int

staticinlineread onlyCOLOR_ATTACHMENT15:Int

staticinlineread onlyCOLOR_ATTACHMENT2:Int

staticinlineread onlyCOLOR_ATTACHMENT3:Int

staticinlineread onlyCOLOR_ATTACHMENT4:Int

staticinlineread onlyCOLOR_ATTACHMENT5:Int

staticinlineread onlyCOLOR_ATTACHMENT6:Int

staticinlineread onlyCOLOR_ATTACHMENT7:Int

staticinlineread onlyCOLOR_ATTACHMENT8:Int

staticinlineread onlyCOLOR_ATTACHMENT9:Int

staticinlineread onlyCOLOR_BUFFER_BIT:Int

staticinlineread onlyCOLOR_CLEAR_VALUE:Int

staticinlineread onlyCOLOR_WRITEMASK:Int

staticinlineread onlyCOMPARE_REF_TO_TEXTURE:Int

staticinlineread onlyCOMPILE_STATUS:Int

staticinlineread onlyCOMPRESSED_TEXTURE_FORMATS:Int

staticinlineread onlyCONDITION_SATISFIED:Int

staticinlineread onlyCONSTANT_ALPHA:Int

staticinlineread onlyCONSTANT_COLOR:Int

staticinlineread onlyCONTEXT_LOST_WEBGL:Int

staticinlineread onlyCOPY_READ_BUFFER:Int

staticinlineread onlyCOPY_READ_BUFFER_BINDING:Int

staticinlineread onlyCOPY_WRITE_BUFFER:Int

staticinlineread onlyCOPY_WRITE_BUFFER_BINDING:Int

staticinlineread onlyCULL_FACE:Int

staticinlineread onlyCULL_FACE_MODE:Int

staticinlineread onlyCURRENT_PROGRAM:Int

staticinlineread onlyCURRENT_QUERY:Int

staticinlineread onlyCURRENT_VERTEX_ATTRIB:Int

staticinlineread onlyCW:Int

staticinlineread onlyDECR:Int

staticinlineread onlyDECR_WRAP:Int

staticinlineread onlyDELETE_STATUS:Int

staticinlineread onlyDEPTH:Int

staticinlineread onlyDEPTH24_STENCIL8:Int

staticinlineread onlyDEPTH32F_STENCIL8:Int

staticinlineread onlyDEPTH_ATTACHMENT:Int

staticinlineread onlyDEPTH_BITS:Int

staticinlineread onlyDEPTH_BUFFER_BIT:Int

staticinlineread onlyDEPTH_CLEAR_VALUE:Int

staticinlineread onlyDEPTH_COMPONENT:Int

staticinlineread onlyDEPTH_COMPONENT16:Int

staticinlineread onlyDEPTH_COMPONENT24:Int

staticinlineread onlyDEPTH_COMPONENT32F:Int

staticinlineread onlyDEPTH_FUNC:Int

staticinlineread onlyDEPTH_RANGE:Int

staticinlineread onlyDEPTH_STENCIL:Int

staticinlineread onlyDEPTH_STENCIL_ATTACHMENT:Int

staticinlineread onlyDEPTH_TEST:Int

staticinlineread onlyDEPTH_WRITEMASK:Int

staticinlineread onlyDITHER:Int

staticinlineread onlyDONT_CARE:Int

staticinlineread onlyDRAW_BUFFER0:Int

staticinlineread onlyDRAW_BUFFER1:Int

staticinlineread onlyDRAW_BUFFER10:Int

staticinlineread onlyDRAW_BUFFER11:Int

staticinlineread onlyDRAW_BUFFER12:Int

staticinlineread onlyDRAW_BUFFER13:Int

staticinlineread onlyDRAW_BUFFER14:Int

staticinlineread onlyDRAW_BUFFER15:Int

staticinlineread onlyDRAW_BUFFER2:Int

staticinlineread onlyDRAW_BUFFER3:Int

staticinlineread onlyDRAW_BUFFER4:Int

staticinlineread onlyDRAW_BUFFER5:Int

staticinlineread onlyDRAW_BUFFER6:Int

staticinlineread onlyDRAW_BUFFER7:Int

staticinlineread onlyDRAW_BUFFER8:Int

staticinlineread onlyDRAW_BUFFER9:Int

staticinlineread onlyDRAW_FRAMEBUFFER:Int

staticinlineread onlyDRAW_FRAMEBUFFER_BINDING:Int

staticinlineread onlyDST_ALPHA:Int

staticinlineread onlyDST_COLOR:Int

staticinlineread onlyDYNAMIC_COPY:Int

staticinlineread onlyDYNAMIC_DRAW:Int

staticinlineread onlyDYNAMIC_READ:Int

staticinlineread onlyELEMENT_ARRAY_BUFFER:Int

staticinlineread onlyELEMENT_ARRAY_BUFFER_BINDING:Int

staticinlineread onlyEQUAL:Int

staticinlineread onlyEXTENSIONS:Int

staticinlineread onlyFASTEST:Int

staticinlineread onlyFLOAT:Int

staticinlineread onlyFLOAT_32_UNSIGNED_INT_24_8_REV:Int

staticinlineread onlyFLOAT_MAT2:Int

staticinlineread onlyFLOAT_MAT2x3:Int

staticinlineread onlyFLOAT_MAT2x4:Int

staticinlineread onlyFLOAT_MAT3:Int

staticinlineread onlyFLOAT_MAT3x2:Int

staticinlineread onlyFLOAT_MAT3x4:Int

staticinlineread onlyFLOAT_MAT4:Int

staticinlineread onlyFLOAT_MAT4x2:Int

staticinlineread onlyFLOAT_MAT4x3:Int

staticinlineread onlyFLOAT_VEC2:Int

staticinlineread onlyFLOAT_VEC3:Int

staticinlineread onlyFLOAT_VEC4:Int

staticinlineread onlyFRAGMENT_SHADER:Int

staticinlineread onlyFRAMEBUFFER:Int

staticinlineread onlyFRAMEBUFFER_BINDING:Int

staticinlineread onlyFRAMEBUFFER_COMPLETE:Int

staticinlineread onlyFRAMEBUFFER_DEFAULT:Int

staticinlineread onlyFRAMEBUFFER_UNSUPPORTED:Int

staticinlineread onlyFRONT:Int

staticinlineread onlyFRONT_AND_BACK:Int

staticinlineread onlyFRONT_FACE:Int

staticinlineread onlyFUNC_ADD:Int

staticinlineread onlyFUNC_REVERSE_SUBTRACT:Int

staticinlineread onlyFUNC_SUBTRACT:Int

staticinlineread onlyGENERATE_MIPMAP_HINT:Int

staticinlineread onlyGEQUAL:Int

staticinlineread onlyGREATER:Int

staticinlineread onlyGREEN_BITS:Int

staticinlineread onlyHALF_FLOAT:Int

staticinlineread onlyHIGH_FLOAT:Int

staticinlineread onlyHIGH_INT:Int

staticinlineread onlyIMPLEMENTATION_COLOR_READ_TYPE:Int

staticinlineread onlyINCR:Int

staticinlineread onlyINCR_WRAP:Int

staticinlineread onlyINT:Int

staticinlineread onlyINTERLEAVED_ATTRIBS:Int

staticinlineread onlyINT_2_10_10_10_REV:Int

staticinlineread onlyINT_SAMPLER_2D:Int

staticinlineread onlyINT_SAMPLER_2D_ARRAY:Int

staticinlineread onlyINT_SAMPLER_3D:Int

staticinlineread onlyINT_SAMPLER_CUBE:Int

staticinlineread onlyINT_VEC2:Int

staticinlineread onlyINT_VEC3:Int

staticinlineread onlyINT_VEC4:Int

staticinlineread onlyINVALID_ENUM:Int

staticinlineread onlyINVALID_FRAMEBUFFER_OPERATION:Int

staticinlineread onlyINVALID_INDEX:Int

staticinlineread onlyINVALID_OPERATION:Int

staticinlineread onlyINVALID_VALUE:Int

staticinlineread onlyINVERT:Int

staticinlineread onlyKEEP:Int

staticinlineread onlyLEQUAL:Int

staticinlineread onlyLESS:Int

staticinlineread onlyLINEAR:Int

staticinlineread onlyLINEAR_MIPMAP_LINEAR:Int

staticinlineread onlyLINEAR_MIPMAP_NEAREST:Int

staticinlineread onlyLINES:Int

staticinlineread onlyLINE_LOOP:Int

staticinlineread onlyLINE_STRIP:Int

staticinlineread onlyLINE_WIDTH:Int

staticinlineread onlyLINK_STATUS:Int

staticinlineread onlyLOW_FLOAT:Int

staticinlineread onlyLOW_INT:Int

staticinlineread onlyLUMINANCE:Int

staticinlineread onlyLUMINANCE_ALPHA:Int

staticinlineread onlyMAX:Int

staticinlineread onlyMAX_3D_TEXTURE_SIZE:Int

staticinlineread onlyMAX_ARRAY_TEXTURE_LAYERS:Int

staticinlineread onlyMAX_CLIENT_WAIT_TIMEOUT_WEBGL:Int

staticinlineread onlyMAX_COLOR_ATTACHMENTS:Int

staticinlineread onlyMAX_COMBINED_UNIFORM_BLOCKS:Int

staticinlineread onlyMAX_CUBE_MAP_TEXTURE_SIZE:Int

staticinlineread onlyMAX_DRAW_BUFFERS:Int

staticinlineread onlyMAX_ELEMENTS_INDICES:Int

staticinlineread onlyMAX_ELEMENTS_VERTICES:Int

staticinlineread onlyMAX_ELEMENT_INDEX:Int

staticinlineread onlyMAX_FRAGMENT_INPUT_COMPONENTS:Int

staticinlineread onlyMAX_FRAGMENT_UNIFORM_BLOCKS:Int

staticinlineread onlyMAX_FRAGMENT_UNIFORM_VECTORS:Int

staticinlineread onlyMAX_PROGRAM_TEXEL_OFFSET:Int

staticinlineread onlyMAX_RENDERBUFFER_SIZE:Int

staticinlineread onlyMAX_SAMPLES:Int

staticinlineread onlyMAX_SERVER_WAIT_TIMEOUT:Int

staticinlineread onlyMAX_TEXTURE_IMAGE_UNITS:Int

staticinlineread onlyMAX_TEXTURE_LOD_BIAS:Int

staticinlineread onlyMAX_TEXTURE_SIZE:Int

staticinlineread onlyMAX_UNIFORM_BLOCK_SIZE:Int

staticinlineread onlyMAX_UNIFORM_BUFFER_BINDINGS:Int

staticinlineread onlyMAX_VARYING_COMPONENTS:Int

staticinlineread onlyMAX_VARYING_VECTORS:Int

staticinlineread onlyMAX_VERTEX_ATTRIBS:Int

staticinlineread onlyMAX_VERTEX_OUTPUT_COMPONENTS:Int

staticinlineread onlyMAX_VERTEX_TEXTURE_IMAGE_UNITS:Int

staticinlineread onlyMAX_VERTEX_UNIFORM_BLOCKS:Int

staticinlineread onlyMAX_VERTEX_UNIFORM_COMPONENTS:Int

staticinlineread onlyMAX_VERTEX_UNIFORM_VECTORS:Int

staticinlineread onlyMAX_VIEWPORT_DIMS:Int

staticinlineread onlyMEDIUM_FLOAT:Int

staticinlineread onlyMEDIUM_INT:Int

staticinlineread onlyMIN:Int

staticinlineread onlyMIN_PROGRAM_TEXEL_OFFSET:Int

staticinlineread onlyMIRRORED_REPEAT:Int

staticinlineread onlyNEAREST:Int

staticinlineread onlyNEAREST_MIPMAP_LINEAR:Int

staticinlineread onlyNEAREST_MIPMAP_NEAREST:Int

staticinlineread onlyNEVER:Int

staticinlineread onlyNICEST:Int

staticinlineread onlyNONE:Int

staticinlineread onlyNOTEQUAL:Int

staticinlineread onlyNO_ERROR:Int

staticinlineread onlyNUM_COMPRESSED_TEXTURE_FORMATS:Int

staticinlineread onlyOBJECT_TYPE:Int

staticinlineread onlyONE:Int

staticinlineread onlyONE_MINUS_CONSTANT_ALPHA:Int

staticinlineread onlyONE_MINUS_CONSTANT_COLOR:Int

staticinlineread onlyONE_MINUS_DST_ALPHA:Int

staticinlineread onlyONE_MINUS_DST_COLOR:Int

staticinlineread onlyONE_MINUS_SRC_ALPHA:Int

staticinlineread onlyONE_MINUS_SRC_COLOR:Int

staticinlineread onlyOUT_OF_MEMORY:Int

staticinlineread onlyPACK_ALIGNMENT:Int

staticinlineread onlyPACK_ROW_LENGTH:Int

staticinlineread onlyPACK_SKIP_PIXELS:Int

staticinlineread onlyPACK_SKIP_ROWS:Int

staticinlineread onlyPIXEL_PACK_BUFFER:Int

staticinlineread onlyPIXEL_PACK_BUFFER_BINDING:Int

staticinlineread onlyPIXEL_UNPACK_BUFFER:Int

staticinlineread onlyPIXEL_UNPACK_BUFFER_BINDING:Int

staticinlineread onlyPOINTS:Int

staticinlineread onlyPOINT_SPRITE:Int

staticinlineread onlyPOLYGON_OFFSET_FACTOR:Int

staticinlineread onlyPOLYGON_OFFSET_FILL:Int

staticinlineread onlyPOLYGON_OFFSET_UNITS:Int

staticinlineread onlyQUERY_RESULT:Int

staticinlineread onlyQUERY_RESULT_AVAILABLE:Int

staticinlineread onlyR11F_G11F_B10F:Int

staticinlineread onlyR16F:Int

staticinlineread onlyR16I:Int

staticinlineread onlyR16UI:Int

staticinlineread onlyR32F:Int

staticinlineread onlyR32I:Int

staticinlineread onlyR32UI:Int

staticinlineread onlyR8:Int

staticinlineread onlyR8I:Int

staticinlineread onlyR8UI:Int

staticinlineread onlyR8_SNORM:Int

staticinlineread onlyRASTERIZER_DISCARD:Int

staticinlineread onlyREAD_BUFFER:Int

staticinlineread onlyREAD_FRAMEBUFFER:Int

staticinlineread onlyREAD_FRAMEBUFFER_BINDING:Int

staticinlineread onlyRED:Int

staticinlineread onlyRED_BITS:Int

staticinlineread onlyRED_INTEGER:Int

staticinlineread onlyRENDERBUFFER:Int

staticinlineread onlyRENDERBUFFER_ALPHA_SIZE:Int

staticinlineread onlyRENDERBUFFER_BINDING:Int

staticinlineread onlyRENDERBUFFER_BLUE_SIZE:Int

staticinlineread onlyRENDERBUFFER_DEPTH_SIZE:Int

staticinlineread onlyRENDERBUFFER_GREEN_SIZE:Int

staticinlineread onlyRENDERBUFFER_HEIGHT:Int

staticinlineread onlyRENDERBUFFER_INTERNAL_FORMAT:Int

staticinlineread onlyRENDERBUFFER_RED_SIZE:Int

staticinlineread onlyRENDERBUFFER_SAMPLES:Int

staticinlineread onlyRENDERBUFFER_STENCIL_SIZE:Int

staticinlineread onlyRENDERBUFFER_WIDTH:Int

staticinlineread onlyRENDERER:Int

staticinlineread onlyREPEAT:Int

staticinlineread onlyREPLACE:Int

staticinlineread onlyRG:Int

staticinlineread onlyRG16F:Int

staticinlineread onlyRG16I:Int

staticinlineread onlyRG16UI:Int

staticinlineread onlyRG32F:Int

staticinlineread onlyRG32I:Int

staticinlineread onlyRG32UI:Int

staticinlineread onlyRG8:Int

staticinlineread onlyRG8I:Int

staticinlineread onlyRG8UI:Int

staticinlineread onlyRG8_SNORM:Int

staticinlineread onlyRGB:Int

staticinlineread onlyRGB10_A2:Int

staticinlineread onlyRGB10_A2UI:Int

staticinlineread onlyRGB16F:Int

staticinlineread onlyRGB16I:Int

staticinlineread onlyRGB16UI:Int

staticinlineread onlyRGB32F:Int

staticinlineread onlyRGB32I:Int

staticinlineread onlyRGB32UI:Int

staticinlineread onlyRGB565:Int

staticinlineread onlyRGB5_A1:Int

staticinlineread onlyRGB8:Int

staticinlineread onlyRGB8I:Int

staticinlineread onlyRGB8UI:Int

staticinlineread onlyRGB8_SNORM:Int

staticinlineread onlyRGB9_E5:Int

staticinlineread onlyRGBA:Int

staticinlineread onlyRGBA16F:Int

staticinlineread onlyRGBA16I:Int

staticinlineread onlyRGBA16UI:Int

staticinlineread onlyRGBA32F:Int

staticinlineread onlyRGBA32I:Int

staticinlineread onlyRGBA32UI:Int

staticinlineread onlyRGBA4:Int

staticinlineread onlyRGBA8:Int

staticinlineread onlyRGBA8I:Int

staticinlineread onlyRGBA8UI:Int

staticinlineread onlyRGBA8_SNORM:Int

staticinlineread onlyRGBA_INTEGER:Int

staticinlineread onlyRGB_INTEGER:Int

staticinlineread onlyRG_INTEGER:Int

staticinlineread onlySAMPLER_2D:Int

staticinlineread onlySAMPLER_2D_ARRAY:Int

staticinlineread onlySAMPLER_2D_ARRAY_SHADOW:Int

staticinlineread onlySAMPLER_2D_SHADOW:Int

staticinlineread onlySAMPLER_3D:Int

staticinlineread onlySAMPLER_BINDING:Int

staticinlineread onlySAMPLER_CUBE:Int

staticinlineread onlySAMPLER_CUBE_SHADOW:Int

staticinlineread onlySAMPLES:Int

staticinlineread onlySAMPLE_ALPHA_TO_COVERAGE:Int

staticinlineread onlySAMPLE_BUFFERS:Int

staticinlineread onlySAMPLE_COVERAGE:Int

staticinlineread onlySAMPLE_COVERAGE_INVERT:Int

staticinlineread onlySAMPLE_COVERAGE_VALUE:Int

staticinlineread onlySCISSOR_BOX:Int

staticinlineread onlySCISSOR_TEST:Int

staticinlineread onlySEPARATE_ATTRIBS:Int

staticinlineread onlySHADER_TYPE:Int

staticinlineread onlySHADING_LANGUAGE_VERSION:Int

staticinlineread onlySHORT:Int

staticinlineread onlySIGNALED:Int

staticinlineread onlySIGNED_NORMALIZED:Int

staticinlineread onlySRC_ALPHA:Int

staticinlineread onlySRC_ALPHA_SATURATE:Int

staticinlineread onlySRC_COLOR:Int

staticinlineread onlySRGB:Int

staticinlineread onlySRGB8:Int

staticinlineread onlySRGB8_ALPHA8:Int

staticinlineread onlySTATIC_COPY:Int

staticinlineread onlySTATIC_DRAW:Int

staticinlineread onlySTATIC_READ:Int

staticinlineread onlySTENCIL:Int

staticinlineread onlySTENCIL_ATTACHMENT:Int

staticinlineread onlySTENCIL_BACK_FAIL:Int

staticinlineread onlySTENCIL_BACK_FUNC:Int

staticinlineread onlySTENCIL_BACK_PASS_DEPTH_FAIL:Int

staticinlineread onlySTENCIL_BACK_PASS_DEPTH_PASS:Int

staticinlineread onlySTENCIL_BACK_REF:Int

staticinlineread onlySTENCIL_BACK_VALUE_MASK:Int

staticinlineread onlySTENCIL_BACK_WRITEMASK:Int

staticinlineread onlySTENCIL_BITS:Int

staticinlineread onlySTENCIL_BUFFER_BIT:Int

staticinlineread onlySTENCIL_CLEAR_VALUE:Int

staticinlineread onlySTENCIL_FAIL:Int

staticinlineread onlySTENCIL_FUNC:Int

staticinlineread onlySTENCIL_INDEX:Int

staticinlineread onlySTENCIL_INDEX8:Int

staticinlineread onlySTENCIL_PASS_DEPTH_FAIL:Int

staticinlineread onlySTENCIL_PASS_DEPTH_PASS:Int

staticinlineread onlySTENCIL_REF:Int

staticinlineread onlySTENCIL_TEST:Int

staticinlineread onlySTENCIL_VALUE_MASK:Int

staticinlineread onlySTENCIL_WRITEMASK:Int

staticinlineread onlySTREAM_COPY:Int

staticinlineread onlySTREAM_DRAW:Int

staticinlineread onlySTREAM_READ:Int

staticinlineread onlySUBPIXEL_BITS:Int

staticinlineread onlySYNC_CONDITION:Int

staticinlineread onlySYNC_FENCE:Int

staticinlineread onlySYNC_FLAGS:Int

staticinlineread onlySYNC_FLUSH_COMMANDS_BIT:Int

staticinlineread onlySYNC_GPU_COMMANDS_COMPLETE:Int

staticinlineread onlySYNC_STATUS:Int

staticinlineread onlyTEXTURE:Int

staticinlineread onlyTEXTURE0:Int

staticinlineread onlyTEXTURE1:Int

staticinlineread onlyTEXTURE10:Int

staticinlineread onlyTEXTURE11:Int

staticinlineread onlyTEXTURE12:Int

staticinlineread onlyTEXTURE13:Int

staticinlineread onlyTEXTURE14:Int

staticinlineread onlyTEXTURE15:Int

staticinlineread onlyTEXTURE16:Int

staticinlineread onlyTEXTURE17:Int

staticinlineread onlyTEXTURE18:Int

staticinlineread onlyTEXTURE19:Int

staticinlineread onlyTEXTURE2:Int

staticinlineread onlyTEXTURE20:Int

staticinlineread onlyTEXTURE21:Int

staticinlineread onlyTEXTURE22:Int

staticinlineread onlyTEXTURE23:Int

staticinlineread onlyTEXTURE24:Int

staticinlineread onlyTEXTURE25:Int

staticinlineread onlyTEXTURE26:Int

staticinlineread onlyTEXTURE27:Int

staticinlineread onlyTEXTURE28:Int

staticinlineread onlyTEXTURE29:Int

staticinlineread onlyTEXTURE3:Int

staticinlineread onlyTEXTURE30:Int

staticinlineread onlyTEXTURE31:Int

staticinlineread onlyTEXTURE4:Int

staticinlineread onlyTEXTURE5:Int

staticinlineread onlyTEXTURE6:Int

staticinlineread onlyTEXTURE7:Int

staticinlineread onlyTEXTURE8:Int

staticinlineread onlyTEXTURE9:Int

staticinlineread onlyTEXTURE_2D:Int

staticinlineread onlyTEXTURE_2D_ARRAY:Int

staticinlineread onlyTEXTURE_3D:Int

staticinlineread onlyTEXTURE_BASE_LEVEL:Int

staticinlineread onlyTEXTURE_BINDING_2D:Int

staticinlineread onlyTEXTURE_BINDING_2D_ARRAY:Int

staticinlineread onlyTEXTURE_BINDING_3D:Int

staticinlineread onlyTEXTURE_BINDING_CUBE_MAP:Int

staticinlineread onlyTEXTURE_COMPARE_FUNC:Int

staticinlineread onlyTEXTURE_COMPARE_MODE:Int

staticinlineread onlyTEXTURE_CUBE_MAP:Int

staticinlineread onlyTEXTURE_CUBE_MAP_NEGATIVE_X:Int

staticinlineread onlyTEXTURE_CUBE_MAP_NEGATIVE_Y:Int

staticinlineread onlyTEXTURE_CUBE_MAP_NEGATIVE_Z:Int

staticinlineread onlyTEXTURE_CUBE_MAP_POSITIVE_X:Int

staticinlineread onlyTEXTURE_CUBE_MAP_POSITIVE_Y:Int

staticinlineread onlyTEXTURE_CUBE_MAP_POSITIVE_Z:Int

staticinlineread onlyTEXTURE_IMMUTABLE_FORMAT:Int

staticinlineread onlyTEXTURE_IMMUTABLE_LEVELS:Int

staticinlineread onlyTEXTURE_MAG_FILTER:Int

staticinlineread onlyTEXTURE_MAX_LEVEL:Int

staticinlineread onlyTEXTURE_MAX_LOD:Int

staticinlineread onlyTEXTURE_MIN_FILTER:Int

staticinlineread onlyTEXTURE_MIN_LOD:Int

staticinlineread onlyTEXTURE_WRAP_R:Int

staticinlineread onlyTEXTURE_WRAP_S:Int

staticinlineread onlyTEXTURE_WRAP_T:Int

staticinlineread onlyTIMEOUT_EXPIRED:Int

staticinlineread onlyTIMEOUT_IGNORED:Int

staticinlineread onlyTRANSFORM_FEEDBACK:Int

staticinlineread onlyTRANSFORM_FEEDBACK_ACTIVE:Int

staticinlineread onlyTRANSFORM_FEEDBACK_BINDING:Int

staticinlineread onlyTRANSFORM_FEEDBACK_BUFFER:Int

staticinlineread onlyTRANSFORM_FEEDBACK_BUFFER_MODE:Int

staticinlineread onlyTRANSFORM_FEEDBACK_BUFFER_SIZE:Int

staticinlineread onlyTRANSFORM_FEEDBACK_PAUSED:Int

staticinlineread onlyTRANSFORM_FEEDBACK_VARYINGS:Int

staticinlineread onlyTRIANGLES:Int

staticinlineread onlyTRIANGLE_FAN:Int

staticinlineread onlyTRIANGLE_STRIP:Int

staticinlineread onlyUNIFORM_ARRAY_STRIDE:Int

staticinlineread onlyUNIFORM_BLOCK_ACTIVE_UNIFORMS:Int

staticinlineread onlyUNIFORM_BLOCK_BINDING:Int

staticinlineread onlyUNIFORM_BLOCK_DATA_SIZE:Int

staticinlineread onlyUNIFORM_BLOCK_INDEX:Int

staticinlineread onlyUNIFORM_BUFFER:Int

staticinlineread onlyUNIFORM_BUFFER_BINDING:Int

staticinlineread onlyUNIFORM_BUFFER_SIZE:Int

staticinlineread onlyUNIFORM_BUFFER_START:Int

staticinlineread onlyUNIFORM_IS_ROW_MAJOR:Int

staticinlineread onlyUNIFORM_MATRIX_STRIDE:Int

staticinlineread onlyUNIFORM_OFFSET:Int

staticinlineread onlyUNIFORM_SIZE:Int

staticinlineread onlyUNIFORM_TYPE:Int

staticinlineread onlyUNPACK_ALIGNMENT:Int

staticinlineread onlyUNPACK_FLIP_Y_WEBGL:Int

staticinlineread onlyUNPACK_IMAGE_HEIGHT:Int

staticinlineread onlyUNPACK_PREMULTIPLY_ALPHA_WEBGL:Int

staticinlineread onlyUNPACK_ROW_LENGTH:Int

staticinlineread onlyUNPACK_SKIP_IMAGES:Int

staticinlineread onlyUNPACK_SKIP_PIXELS:Int

staticinlineread onlyUNPACK_SKIP_ROWS:Int

staticinlineread onlyUNSIGNALED:Int

staticinlineread onlyUNSIGNED_BYTE:Int

staticinlineread onlyUNSIGNED_INT:Int

staticinlineread onlyUNSIGNED_INT_10F_11F_11F_REV:Int

staticinlineread onlyUNSIGNED_INT_24_8:Int

staticinlineread onlyUNSIGNED_INT_2_10_10_10_REV:Int

staticinlineread onlyUNSIGNED_INT_5_9_9_9_REV:Int

staticinlineread onlyUNSIGNED_INT_SAMPLER_2D:Int

staticinlineread onlyUNSIGNED_INT_SAMPLER_2D_ARRAY:Int

staticinlineread onlyUNSIGNED_INT_SAMPLER_3D:Int

staticinlineread onlyUNSIGNED_INT_SAMPLER_CUBE:Int

staticinlineread onlyUNSIGNED_INT_VEC2:Int

staticinlineread onlyUNSIGNED_INT_VEC3:Int

staticinlineread onlyUNSIGNED_INT_VEC4:Int

staticinlineread onlyUNSIGNED_NORMALIZED:Int

staticinlineread onlyUNSIGNED_SHORT:Int

staticinlineread onlyUNSIGNED_SHORT_4_4_4_4:Int

staticinlineread onlyUNSIGNED_SHORT_5_5_5_1:Int

staticinlineread onlyUNSIGNED_SHORT_5_6_5:Int

staticinlineread onlyVALIDATE_STATUS:Int

staticinlineread onlyVENDOR:Int

staticinlineread onlyVERSION:Int

staticinlineread onlyVERTEX_ARRAY_BINDING:Int

staticinlineread onlyVERTEX_ATTRIB_ARRAY_DIVISOR:Int

staticinlineread onlyVERTEX_ATTRIB_ARRAY_ENABLED:Int

staticinlineread onlyVERTEX_ATTRIB_ARRAY_INTEGER:Int

staticinlineread onlyVERTEX_ATTRIB_ARRAY_NORMALIZED:Int

staticinlineread onlyVERTEX_ATTRIB_ARRAY_POINTER:Int

staticinlineread onlyVERTEX_ATTRIB_ARRAY_SIZE:Int

staticinlineread onlyVERTEX_ATTRIB_ARRAY_STRIDE:Int

staticinlineread onlyVERTEX_ATTRIB_ARRAY_TYPE:Int

staticinlineread onlyVERTEX_PROGRAM_POINT_SIZE:Int

staticinlineread onlyVERTEX_SHADER:Int

staticinlineread onlyVIEWPORT:Int

staticinlineread onlyWAIT_FAILED:Int

staticinlineread onlyZERO:Int

staticread onlytype:RenderContextType

staticread onlyversion:Float

Static methods

staticinlineactiveTexture (texture:Int):Void

staticinlineattachShader (program:GLProgram, shader:GLShader):Void

staticinlinebeginQuery (target:Int, query:GLQuery):Void

staticinlinebeginTransformFeedback (primitiveNode:Int):Void

staticinlinebindAttribLocation (program:GLProgram, index:Int, name:String):Void

staticinlinebindBuffer (target:Int, buffer:GLBuffer):Void

staticinlinebindBufferBase (target:Int, index:Int, buffer:GLBuffer):Void

staticinlinebindBufferRange (target:Int, index:Int, buffer:GLBuffer, offset:DataPointer, size:Int):Void

staticinlinebindFramebuffer (target:Int, framebuffer:GLFramebuffer):Void

staticinlinebindRenderbuffer (target:Int, renderbuffer:GLRenderbuffer):Void

staticinlinebindSampler (unit:Int, sampler:GLSampler):Void

staticinlinebindTexture (target:Int, texture:GLTexture):Void

staticinlinebindTransformFeedback (target:Int, transformFeedback:GLTransformFeedback):Void

staticinlinebindVertexArray (vertexArray:GLVertexArrayObject):Void

staticinlineblendColor (red:Float, green:Float, blue:Float, alpha:Float):Void

staticinlineblendEquation (mode:Int):Void

staticinlineblendEquationSeparate (modeRGB:Int, modeAlpha:Int):Void

staticinlineblendFunc (sfactor:Int, dfactor:Int):Void

staticinlineblendFuncSeparate (srcRGB:Int, dstRGB:Int, srcAlpha:Int, dstAlpha:Int):Void

staticinlineblitFramebuffer (srcX0:Int, srcY0:Int, srcX1:Int, srcY1:Int, dstX0:Int, dstY0:Int, dstX1:Int, dstY1:Int, mask:Int, filter:Int):Void

staticinlinebufferData (target:Int, size:Int, srcData:DataPointer, usage:Int):Void

staticinlinebufferSubData (target:Int, dstByteOffset:Int, size:Int, srcData:DataPointer):Void

staticinlinecheckFramebufferStatus (target:Int):Int

staticinlineclear (mask:Int):Void

staticinlineclearBufferfi (buffer:Int, drawbuffer:Int, depth:Float, stencil:Int):Void

staticinlineclearBufferfv (buffer:Int, drawbuffer:Int, value:DataPointer):Void

staticinlineclearBufferiv (buffer:Int, drawbuffer:Int, value:DataPointer):Void

staticinlineclearBufferuiv (buffer:Int, drawbuffer:Int, value:DataPointer):Void

staticinlineclearColor (red:Float, green:Float, blue:Float, alpha:Float):Void

staticinlineclearDepthf (depth:Float):Void

staticinlineclearStencil (s:Int):Void

staticinlineclientWaitSync (sync:GLSync, flags:Int, timeout:Int64):Int

staticinlinecolorMask (red:Bool, green:Bool, blue:Bool, alpha:Bool):Void

staticinlinecompileShader (shader:GLShader):Void

staticinlinecompressedTexImage2D (target:Int, level:Int, internalformat:Int, width:Int, height:Int, border:Int, imageSize:Int, data:DataPointer):Void

staticinlinecompressedTexImage3D (target:Int, level:Int, internalformat:Int, width:Int, height:Int, depth:Int, border:Int, imageSize:Int, data:DataPointer):Void

staticinlinecompressedTexSubImage2D (target:Int, level:Int, xoffset:Int, yoffset:Int, width:Int, height:Int, format:Int, imageSize:Int, data:DataPointer):Void

staticinlinecompressedTexSubImage3D (target:Int, level:Int, xoffset:Int, yoffset:Int, zoffset:Int, width:Int, height:Int, depth:Int, format:Int, imageSize:Int, data:DataPointer):Void

staticinlinecopyBufferSubData (readTarget:Int, writeTarget:Int, readOffset:DataPointer, writeOffset:DataPointer, size:Int):Void

staticinlinecopyTexImage2D (target:Int, level:Int, internalformat:Int, x:Int, y:Int, width:Int, height:Int, border:Int):Void

staticinlinecopyTexSubImage2D (target:Int, level:Int, xoffset:Int, yoffset:Int, x:Int, y:Int, width:Int, height:Int):Void

staticinlinecopyTexSubImage3D (target:Int, level:Int, xoffset:Int, yoffset:Int, zoffset:Int, x:Int, y:Int, width:Int, height:Int):Void

staticinlinecreateBuffer ():GLBuffer

staticinlinecreateProgram ():GLProgram

staticinlinecreateQuery ():GLQuery

staticinlinecreateSampler ():GLSampler

staticinlinecreateShader (type:Int):GLShader

staticinlinecreateTexture ():GLTexture

staticinlinecullFace (mode:Int):Void

staticinlinedeleteBuffer (buffer:GLBuffer):Void

staticinlinedeleteFramebuffer (framebuffer:GLFramebuffer):Void

staticinlinedeleteProgram (program:GLProgram):Void

staticinlinedeleteQuery (query:GLQuery):Void

staticinlinedeleteRenderbuffer (renderbuffer:GLRenderbuffer):Void

staticinlinedeleteSampler (sampler:GLSampler):Void

staticinlinedeleteShader (shader:GLShader):Void

staticinlinedeleteSync (sync:GLSync):Void

staticinlinedeleteTexture (texture:GLTexture):Void

staticinlinedeleteTransformFeedback (transformFeedback:GLTransformFeedback):Void

staticinlinedeleteVertexArray (vertexArray:GLVertexArrayObject):Void

staticinlinedepthFunc (func:Int):Void

staticinlinedepthMask (flag:Bool):Void

staticinlinedepthRangef (zNear:Float, zFar:Float):Void

staticinlinedetachShader (program:GLProgram, shader:GLShader):Void

staticinlinedisable (cap:Int):Void

staticinlinedisableVertexAttribArray (index:Int):Void

staticinlinedrawArrays (mode:Int, first:Int, count:Int):Void

staticinlinedrawArraysInstanced (mode:Int, first:Int, count:Int, instanceCount:Int):Void

staticinlinedrawBuffers (buffers:Array<Int>):Void

staticinlinedrawElements (mode:Int, count:Int, type:Int, offset:Int):Void

staticinlinedrawElementsInstanced (mode:Int, count:Int, type:Int, offset:DataPointer, instanceCount:Int):Void

staticinlinedrawRangeElements (mode:Int, start:Int, end:Int, count:Int, type:Int, offset:DataPointer):Void

staticinlineenable (cap:Int):Void

staticinlineenableVertexAttribArray (index:Int):Void

staticinlineendQuery (target:Int):Void

staticinlineendTransformFeedback ():Void

staticinlinefenceSync (condition:Int, flags:Int):GLSync

staticinlinefinish ():Void

staticinlineflush ():Void

staticinlineframebufferRenderbuffer (target:Int, attachment:Int, renderbuffertarget:Int, renderbuffer:GLRenderbuffer):Void

staticinlineframebufferTexture2D (target:Int, attachment:Int, textarget:Int, texture:GLTexture, level:Int):Void

staticinlineframebufferTextureLayer (target:Int, attachment:Int, texture:GLTexture, level:Int, layer:Int):Void

staticinlinefrontFace (mode:Int):Void

staticinlinegenerateMipmap (target:Int):Void

staticinlinegetActiveAttrib (program:GLProgram, index:Int):GLActiveInfo

staticinlinegetActiveUniform (program:GLProgram, index:Int):GLActiveInfo

staticinlinegetActiveUniformBlockName (program:GLProgram, uniformBlockIndex:Int):String

staticinlinegetActiveUniformBlockParameter (program:GLProgram, uniformBlockIndex:Int, pname:Int):Dynamic

staticinlinegetActiveUniformBlocki (program:GLProgram, uniformBlockIndex:Int, pname:Int):Int

staticinlinegetActiveUniformBlockiv (program:GLProgram, uniformBlockIndex:Int, pname:Int, params:DataPointer):Void

staticinlinegetActiveUniforms (program:GLProgram, uniformIndices:Array<Int>, pname:Int):Dynamic

staticinlinegetActiveUniformsiv (program:GLProgram, uniformIndices:Array<Int>, pname:Int, params:DataPointer):Void

staticinlinegetAttribLocation (program:GLProgram, name:String):Int

staticinlinegetBoolean (pname:Int):Bool

staticinlinegetBooleanv (pname:Int, params:DataPointer):Void

staticinlinegetBufferParameter (target:Int, pname:Int):Dynamic

staticinlinegetBufferParameteri (target:Int, pname:Int):Int

staticinlinegetBufferParameteri64v (target:Int, pname:Int, params:DataPointer):Void

staticinlinegetBufferParameteriv (target:Int, pname:Int, data:DataPointer):Void

staticinlinegetBufferPointerv (target:Int, pname:Int):DataPointer

staticinlinegetBufferSubData (target:Int, offset:DataPointer, size:Int, data:DataPointer):Void

staticinlinegetError ():Int

staticinlinegetExtension (name:String):Dynamic

staticinlinegetFloat (pname:Int):Float

staticinlinegetFloatv (pname:Int, params:DataPointer):Void

staticinlinegetFragDataLocation (program:GLProgram, name:String):Int

staticinlinegetFramebufferAttachmentParameter (target:Int, attachment:Int, pname:Int):Dynamic

staticinlinegetFramebufferAttachmentParameteri (target:Int, attachment:Int, pname:Int):Int

staticinlinegetFramebufferAttachmentParameteriv (target:Int, attachment:Int, pname:Int, params:DataPointer):Void

staticinlinegetIndexedParameter (target:Int, index:Int):Dynamic

staticinlinegetInteger (pname:Int):Int

staticinlinegetInteger64 (pname:Int):Int64

staticinlinegetInteger64i (pname:Int):Int64

staticinlinegetInteger64i_v (pname:Int, index:Int, params:DataPointer):Void

staticinlinegetInteger64v (pname:Int, params:DataPointer):Void

staticinlinegetIntegeri_v (pname:Int, index:Int, params:DataPointer):Void

staticinlinegetIntegerv (pname:Int, params:DataPointer):Void

staticinlinegetInternalformatParameter (target:Int, internalformat:Int, pname:Int):Dynamic

staticinlinegetInternalformati (target:Int, internalformat:Int, pname:Int):Int

staticinlinegetInternalformativ (target:Int, internalformat:Int, pname:Int, bufSize:Int, params:DataPointer):Void

staticinlinegetParameter (pname:Int):Dynamic

staticinlinegetProgramBinary (program:GLProgram, binaryFormat:Int):Bytes

staticinlinegetProgramInfoLog (program:GLProgram):String

staticinlinegetProgramParameter (program:GLProgram, pname:Int):Dynamic

staticinlinegetProgrami (program:GLProgram, pname:Int):Int

staticinlinegetProgramiv (program:GLProgram, pname:Int, params:DataPointer):Void

staticinlinegetQuery (target:Int, pname:Int):GLQuery

staticinlinegetQueryObjectui (query:GLQuery, pname:Int):Int

staticinlinegetQueryObjectuiv (query:GLQuery, pname:Int, params:DataPointer):Void

staticinlinegetQueryParameter (query:GLQuery, pname:Int):Dynamic

staticinlinegetQueryi (target:Int, pname:Int):Int

staticinlinegetQueryiv (target:Int, pname:Int, params:DataPointer):Void

staticinlinegetRenderbufferParameter (target:Int, pname:Int):Dynamic

staticinlinegetRenderbufferParameteri (target:Int, pname:Int):Int

staticinlinegetRenderbufferParameteriv (target:Int, pname:Int, params:DataPointer):Void

staticinlinegetSamplerParameter (sampler:GLSampler, pname:Int):Dynamic

staticinlinegetSamplerParameterf (sampler:GLSampler, pname:Int):Float

staticinlinegetSamplerParameterfv (sampler:GLSampler, pname:Int, params:DataPointer):Void

staticinlinegetSamplerParameteri (sampler:GLSampler, pname:Int):Int

staticinlinegetSamplerParameteriv (sampler:GLSampler, pname:Int, params:DataPointer):Void

staticinlinegetShaderInfoLog (shader:GLShader):String

staticinlinegetShaderParameter (shader:GLShader, pname:Int):Dynamic

staticinlinegetShaderPrecisionFormat (shadertype:Int, precisiontype:Int):GLShaderPrecisionFormat

staticinlinegetShaderSource (shader:GLShader):String

staticinlinegetShaderi (shader:GLShader, pname:Int):Int

staticinlinegetShaderiv (shader:GLShader, pname:Int, params:DataPointer):Void

staticinlinegetString (name:Int):String

staticinlinegetStringi (name:Int, index:Int):String

staticinlinegetSyncParameter (sync:GLSync, pname:Int):Dynamic

staticinlinegetSyncParameteri (sync:GLSync, pname:Int):Int

staticinlinegetSyncParameteriv (sync:GLSync, pname:Int, params:DataPointer):Void

staticinlinegetTexParameter (target:Int, pname:Int):Dynamic

staticinlinegetTexParameterf (target:Int, pname:Int):Float

staticinlinegetTexParameterfv (target:Int, pname:Int, params:DataPointer):Void

staticinlinegetTexParameteri (target:Int, pname:Int):Int

staticinlinegetTexParameteriv (target:Int, pname:Int, params:DataPointer):Void

staticinlinegetUniform (program:GLProgram, location:GLUniformLocation):Dynamic

staticinlinegetUniformBlockIndex (program:GLProgram, uniformBlockName:String):Int

staticinlinegetUniformIndices (program:GLProgram, uniformNames:Array<String>):Array<Int>

staticinlinegetUniformf (program:GLProgram, location:GLUniformLocation):Float

staticinlinegetUniformfv (program:GLProgram, location:GLUniformLocation, params:DataPointer):Void

staticinlinegetUniformi (program:GLProgram, location:GLUniformLocation):Int

staticinlinegetUniformiv (program:GLProgram, location:GLUniformLocation, params:DataPointer):Void

staticinlinegetUniformui (program:GLProgram, location:GLUniformLocation):Int

staticinlinegetUniformuiv (program:GLProgram, location:GLUniformLocation, params:DataPointer):Void

staticinlinegetVertexAttrib (index:Int, pname:Int):Dynamic

staticinlinegetVertexAttribIi (index:Int, pname:Int):Int

staticinlinegetVertexAttribIiv (index:Int, pname:Int, params:DataPointer):Void

staticinlinegetVertexAttribIui (index:Int, pname:Int):Int

staticinlinegetVertexAttribIuiv (index:Int, pname:Int, params:DataPointer):Void

staticinlinegetVertexAttribPointerv (index:Int, pname:Int):DataPointer

staticinlinegetVertexAttribf (index:Int, pname:Int):Float

staticinlinegetVertexAttribfv (index:Int, pname:Int, params:DataPointer):Void

staticinlinegetVertexAttribi (index:Int, pname:Int):Int

staticinlinegetVertexAttribiv (index:Int, pname:Int, params:DataPointer):Void

staticinlinehint (target:Int, mode:Int):Void

staticinlineinvalidateFramebuffer (target:Int, attachments:Array<Int>):Void

staticinlineinvalidateSubFramebuffer (target:Int, attachments:Array<Int>, x:Int, y:Int, width:Int, height:Int):Void

staticinlineisBuffer (buffer:GLBuffer):Bool

staticinlineisContextLost ():Bool

staticinlineisEnabled (cap:Int):Bool

staticinlineisFramebuffer (framebuffer:GLFramebuffer):Bool

staticinlineisProgram (program:GLProgram):Bool

staticinlineisQuery (query:GLQuery):Bool

staticinlineisRenderbuffer (renderbuffer:GLRenderbuffer):Bool

staticinlineisSampler (sampler:GLSampler):Bool

staticinlineisShader (shader:GLShader):Bool

staticinlineisSync (sync:GLSync):Bool

staticinlineisTexture (texture:GLTexture):Bool

staticinlineisTransformFeedback (transformFeedback:GLTransformFeedback):Bool

staticinlineisVertexArray (vertexArray:GLVertexArrayObject):Bool

staticinlinelineWidth (width:Float):Void

staticinlinelinkProgram (program:GLProgram):Void

staticinlinemapBufferRange (target:Int, offset:DataPointer, length:Int, access:Int):DataPointer

staticinlinepixelStorei (pname:Int, param:Int):Void

staticinlinepolygonOffset (factor:Float, units:Float):Void

staticinlineprogramBinary (program:GLProgram, binaryFormat:Int, binary:DataPointer, length:Int):Void

staticinlineprogramParameteri (program:GLProgram, pname:Int, value:Int):Void

staticinlinereadBuffer (src:Int):Void

staticinlinereadPixels (x:Int, y:Int, width:Int, height:Int, format:Int, type:Int, pixels:BytePointer):Void

staticinlinerenderbufferStorage (target:Int, internalformat:Int, width:Int, height:Int):Void

staticinlinerenderbufferStorageMultisample (target:Int, samples:Int, internalformat:Int, width:Int, height:Int):Void

staticinlinesampleCoverage (value:Float, invert:Bool):Void

staticinlinesamplerParameterf (sampler:GLSampler, pname:Int, param:Float):Void

staticinlinesamplerParameteri (sampler:GLSampler, pname:Int, param:Int):Void

staticinlinescissor (x:Int, y:Int, width:Int, height:Int):Void

staticinlineshaderBinary (shaders:Array<GLShader>, binaryformat:Int, binary:DataPointer, length:Int):Void

staticinlineshaderSource (shader:GLShader, source:String):Void

staticinlinestencilFunc (func:Int, ref:Int, mask:Int):Void

staticinlinestencilFuncSeparate (face:Int, func:Int, ref:Int, mask:Int):Void

staticinlinestencilMask (mask:Int):Void

staticinlinestencilMaskSeparate (face:Int, mask:Int):Void

staticinlinestencilOp (fail:Int, zfail:Int, zpass:Int):Void

staticinlinestencilOpSeparate (face:Int, fail:Int, zfail:Int, zpass:Int):Void

staticinlinetexImage2D (target:Int, level:Int, internalformat:Int, width:Int, height:Int, border:Int, format:Int, type:Int, data:DataPointer):Void

staticinlinetexImage3D (target:Int, level:Int, internalformat:Int, width:Int, height:Int, depth:Int, border:Int, format:Int, type:Int, data:DataPointer):Void

staticinlinetexParameterf (target:Int, pname:Int, param:Float):Void

staticinlinetexParameteri (target:Int, pname:Int, param:Int):Void

staticinlinetexStorage2D (target:Int, level:Int, internalformat:Int, width:Int, height:Int):Void

staticinlinetexStorage3D (target:Int, level:Int, internalformat:Int, width:Int, height:Int, depth:Int):Void

staticinlinetexSubImage2D (target:Int, level:Int, xoffset:Int, yoffset:Int, width:Int, height:Int, format:Int, type:Int, pixels:ArrayBufferView):Void

staticinlinetexSubImage3D (target:Int, level:Int, xoffset:Int, yoffset:Int, zoffset:Int, width:Int, height:Int, depth:Int, format:Int, type:Int, data:DataPointer):Void

staticinlinetransformFeedbackVaryings (program:GLProgram, varyings:Array<String>, bufferMode:Int):Void

staticinlineuniform1f (location:GLUniformLocation, v0:Float):Void

staticinlineuniform1fv (location:GLUniformLocation, count:Int, v:DataPointer):Void

staticinlineuniform1i (location:GLUniformLocation, v0:Int):Void

staticinlineuniform1iv (location:GLUniformLocation, count:Int, v:DataPointer):Void

staticinlineuniform1ui (location:GLUniformLocation, v0:Int):Void

staticinlineuniform1uiv (location:GLUniformLocation, count:Int, v:DataPointer):Void

staticinlineuniform2f (location:GLUniformLocation, v0:Float, v1:Float):Void

staticinlineuniform2fv (location:GLUniformLocation, count:Int, v:DataPointer):Void

staticinlineuniform2i (location:GLUniformLocation, x:Int, y:Int):Void

staticinlineuniform2iv (location:GLUniformLocation, count:Int, v:DataPointer):Void

staticinlineuniform2ui (location:GLUniformLocation, x:Int, y:Int):Void

staticinlineuniform2uiv (location:GLUniformLocation, count:Int, v:DataPointer):Void

staticinlineuniform3f (location:GLUniformLocation, v0:Float, v1:Float, v2:Float):Void

staticinlineuniform3fv (location:GLUniformLocation, count:Int, v:DataPointer):Void

staticinlineuniform3i (location:GLUniformLocation, v0:Int, v1:Int, v2:Int):Void

staticinlineuniform3iv (location:GLUniformLocation, count:Int, v:DataPointer):Void

staticinlineuniform3ui (location:GLUniformLocation, v0:Int, v1:Int, v2:Int):Void

staticinlineuniform3uiv (location:GLUniformLocation, count:Int, v:DataPointer):Void

staticinlineuniform4f (location:GLUniformLocation, v0:Float, v1:Float, v2:Float, v3:Float):Void

staticinlineuniform4fv (location:GLUniformLocation, count:Int, v:DataPointer):Void

staticinlineuniform4i (location:GLUniformLocation, v0:Int, v1:Int, v2:Int, v3:Int):Void

staticinlineuniform4iv (location:GLUniformLocation, count:Int, v:DataPointer):Void

staticinlineuniform4ui (location:GLUniformLocation, v0:Int, v1:Int, v2:Int, v3:Int):Void

staticinlineuniform4uiv (location:GLUniformLocation, count:Int, v:DataPointer):Void

staticinlineuniformBlockBinding (program:GLProgram, uniformBlockIndex:Int, uniformBlockBinding:Int):Void

staticinlineuniformMatrix2fv (location:GLUniformLocation, count:Int, transpose:Bool, v:DataPointer):Void

staticinlineuniformMatrix2x3fv (location:GLUniformLocation, count:Int, transpose:Bool, v:DataPointer):Void

staticinlineuniformMatrix2x4fv (location:GLUniformLocation, count:Int, transpose:Bool, v:DataPointer):Void

staticinlineuniformMatrix3fv (location:GLUniformLocation, count:Int, transpose:Bool, v:DataPointer):Void

staticinlineuniformMatrix3x2fv (location:GLUniformLocation, count:Int, transpose:Bool, v:DataPointer):Void

staticinlineuniformMatrix3x4fv (location:GLUniformLocation, count:Int, transpose:Bool, v:DataPointer):Void

staticinlineuniformMatrix4fv (location:GLUniformLocation, count:Int, transpose:Bool, v:DataPointer):Void

staticinlineuniformMatrix4x2fv (location:GLUniformLocation, count:Int, transpose:Bool, v:DataPointer):Void

staticinlineuniformMatrix4x3fv (location:GLUniformLocation, count:Int, transpose:Bool, v:DataPointer):Void

staticinlineunmapBuffer (target:Int):Bool

staticinlineuseProgram (program:GLProgram):Void

staticinlinevalidateProgram (program:GLProgram):Void

staticinlinevertexAttrib1f (index:Int, v0:Float):Void

staticinlinevertexAttrib1fv (index:Int, v:DataPointer):Void

staticinlinevertexAttrib2f (index:Int, v0:Float, v1:Float):Void

staticinlinevertexAttrib2fv (index:Int, v:DataPointer):Void

staticinlinevertexAttrib3f (index:Int, v0:Float, v1:Float, v2:Float):Void

staticinlinevertexAttrib3fv (index:Int, v:DataPointer):Void

staticinlinevertexAttrib4f (index:Int, v0:Float, v1:Float, v2:Float, v3:Float):Void

staticinlinevertexAttrib4fv (index:Int, v:DataPointer):Void

staticinlinevertexAttribDivisor (index:Int, divisor:Int):Void

staticinlinevertexAttribI4i (index:Int, v0:Int, v1:Int, v2:Int, v3:Int):Void

staticinlinevertexAttribI4iv (index:Int, v:DataPointer):Void

staticinlinevertexAttribI4ui (index:Int, v0:Int, v1:Int, v2:Int, v3:Int):Void

staticinlinevertexAttribI4uiv (index:Int, v:DataPointer):Void

staticinlinevertexAttribIPointer (index:Int, size:Int, type:Int, stride:Int, offset:DataPointer):Void

staticinlinevertexAttribPointer (index:Int, size:Int, type:Int, normalized:Bool, stride:Int, offset:DataPointer):Void

staticinlineviewport (x:Int, y:Int, width:Int, height:Int):Void

staticinlinewaitSync (sync:GLSync, flags:Int, timeout:Int64):Void