PowerSlave (aka Exhumed, 1996, with PCExhumed engine) - Le Bottin des Jeux Linux

PowerSlave (aka Exhumed, 1996, with PCExhumed engine)

🗃️ Specifications

📰 Title: PowerSlave (aka Exhumed, 1996, with PCExhumed engine) 🕹️ / 🛠️ Type: Game
🗃️ Genre: Adventure & Action 🚦 Status: 05. Released
🏷️ Category: Adventure & Action ➤ FPS ➤ Fantasy & Sci-fi ➤ Duke Nukem, Redneck Rampage, ... 🌍️ Browser version:
🔖 Tags: Action; FPS; Shooter; Adventure; Build engine; Dark; Egypt; Zombies; Horror; Gore; Atmospheric; Retro; 1990s; Classic 📦️ Package Name:
🐣️ Approx. start: 📦️ Arch package:
🐓️ Latest: 📦️ RPM package:
📍️ Version: (see "Blood (1998, with NBlood engine)" : same source on GitHub) 📦️ Deb package:
🏛️ License type: 🎁 Free of charge 📦️ Flatpak package:
🏛️ License: Code : ? / Artwork : Abandonware 📦️ AppImage package:
🏝️ Perspective: First person 📦️ Snap package:
👁️ Visual: 3D ⚙️ Generic binary:
⏱️ Pacing: Real Time 📄️ Source: ✓
👫️ Played: Single & Multi 📱️ PDA support:
🎖️ This record: 5 stars 🕳️ Not used:
🎀️ Game design: 👫️ Contrib.: Goupil & Louis
🎰️ ID: 15714 🐛️ Created: 2020-01-04
🐜️ Updated: 2022-09-03

📖️ Summary

[fr]: PowerSlave (ou Exhumed) est un FPS sur un thème d'horreur/gore (sorti en 1996) dans lequel le joueur incarne un membre des forces spéciales rescapé d'un crash d'hélicoptère alors qu'il se rendait avec son équipe à Karnak en Égypte pour découvrir ce qui y sème le trouble. Il se trouve confronté à des hordes d'extraterrestres qui cherchent à ressusciter et à utiliser les pouvoirs de Ramsès pour contrôler le monde. PCExhumed engine est un moteur solo/multi moderne et multi-plateforme issu d'une évolution du moteur EDuke32 pour l'adapter à PowerSlave. [en]: PowerSlave (or Exhumed) is an horror/gore themed FPS (released in 1996) in which the player plays a member of the special forces survivor of an helicopter crash while traveling with his team to Karnak in Egypt to find out what there sows disorder. He finds himself facing hordes of aliens who seek to resuscitate and use the powers of Ramses to control the world. PCExhumed engine is a modern, multi-platform SP/MP engine resulting from an evolution of the EDuke32 engine to adapt it to PowerSlave.

🎥️ Videos

🎥️ Trailer / Teaser : (original)


🦉️ Présentation des développeurs / Dev presents : (202xxx)


🕹️ Gameplay : (original game)

🕸️ Links

🏡️ Website & videos
[Homepage] [Dev site 1 2] (merged into NBlood repository) [Features/About] [Screenshots] [Videos t(o) ts(o) gd(202xxx) gu(202xxx) id(202xxx) r(202xxx) lp(202xxx) g(o)(202xxx) g(o)(202xxx) g(BuildGDX port) g(BuildGDX port) g[fr](202xxx) g[de](202xxx) g[ru](202xxx) g[pl](202xxx) g[cz](202xxx) g[sp](202xxx) g[pt](202xxx) g[it](202xxx) g[tr](202xxx)] [WIKI] [FAQ] [RSS: (see "Blood (1998, with NBlood engine)")] [Changelog 1 2 3]

💰 Commercial : [Steam] [GOG]

🍩️ Resources
• Demo / Abandonware, Windows, for contents extraction : [LTF Abandonware France [fr]] [Abandonia]
🛠️ Technical informations
[Open Hub] [PCGamingWiki] [MobyGames] [Duke4.net forums (discussion thread)]

🐘 Social
(NBlood, Rednukem & PCExhumed engines) Port by (PCExhumed Team 1 2 [fr] [en]) : [Site 1 2] [Chat] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
(PCExhumed engine) Port by (SirLemonhead [fr] [en]) : [Site 1 2 3] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
(PCExhumed engine) Port by (Alexey Khokholov (nukeykt) [fr] [en]) : [Site 1 2] [Chat] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
(PCExhumed engine) Port by (NY00123 [fr] [en]) : [Site 1 2] [Chat] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
(EDuke32) Port by (EDuke32 Team [fr] [en]) : [Site 1 2] [Chat] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
(PowerSlave) Devs (Lobotomy Software [fr] [en]) : [Site 1 2] [MobyGames] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
(Build engine) Devs (Ken Silverman [fr] [en]) : [Site 1 2] [Chat] [mastodon] [twitter] [Facebook] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project : [Blog] [Chat] [Forums] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]

🐝️ Related
[Wikipedia (Exhumed / PowerSlave) [fr] [en] [de]]
[Wikipedia (Blood) [fr] [en] [de]]
[Wikipedia (Duke Nukem 3D) [fr] [en] [de]]
[Wikipedia (Redneck Rampage) [fr] [en] [de]]

📦️ Misc. repositories
[Repology] [pkgs.org] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage] [Snap] [PortableLinuxGames]

🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]

📰 News / Source of this Entry (SotE) / News (SotN)
[maxigaz on Mastodon (20200102) (SotE)] [Gaming on Linux on Mastodon (20200103)]

🕊️ Source of this Entry: -

🐘 Social Networking Update (on Mastodon)

🕹️ Title:
🦊️ What's:
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📖 Our entry: http://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/

🥁️ Update:
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📌️ Changes:
🐘 From:

🏝️ https://yewtu.be/
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📕 Description [fr]

Un ancien FPS sur un thème d'horreur/gore/de l'Egypte et un moteur moderne compatible, par le studio Lobotomy Software, portage par la PCExhumed Team (SirLemonhead, Nuke.YKT, NY00123 & contributors), initié par SirLemonhead
Il utilise une évolution du moteur EDuke32 dérivé du moteur Build engine (de Ken Silverman).

PowerSlave (ou Exhumed) est un FPS sur un thème d'horreur/gore (sorti en 1996) dans lequel le joueur incarne un membre des forces spéciales rescapé d'un crash d'hélicoptère alors qu'il se rendait avec son équipe à Karnak en Égypte pour découvrir ce qui y sème le trouble. Il se trouve confronté à des hordes d'extraterrestres qui cherchent à ressusciter et à utiliser les pouvoirs de Ramsès pour contrôler le monde. PCExhumed engine est un moteur solo/multi moderne et multi-plateforme issu d'une évolution du moteur EDuke32 pour l'adapter à PowerSlave.

Les sources des moteurs NBlood, Rednukem et PCExhumed sont communs (même dépôt sur GitHub).

Voir aussi / See also (PowerSlave) : PowerSlave (aka Exhumed, 1996, with BuildGDX engine), PowerSlave (aka Exhumed, 1996, with PCExhumed engine), PowerSlave (aka Exhumed, 1996, with Raze engine),


Un port de la version PC d'Exhumed / PowerSlave basé sur EDuke32.
Remerciement spécial à Nuke.YKT pour la programmation et l'aide supplémentaire.



🌍️ Wikipedia:

Exhumed (connu également sous le nom Powerslave aux États-Unis et Seireki 1999: Pharaoh no Fukkatsu au Japon) est un jeu d'action en vue subjective réalisé par Lobotomy Software en 1996.
Le joueur affronte de nombreux monstres et ennemis dans des niveaux sur le thème de l'Égypte.
Utilisant le même moteur graphique que Duke Nukem 3D, Exhumed transpose l'histoire dans l'Égypte ancienne.

Système de jeu

Version PC
Exhumed ne propose dans sa version PC que 2 modes graphiques (320x200) ou (640x400), et son système de sauvegarde est très limité, à la manière de beaucoup de jeux de tir à la première personne sortis originellement sur console. Le jeu ne sauvegarde qu'en début de niveau.

📕 Description [en]

📕🐧"An FPS (released in 1996, abandonware) on the Egyptian theme, and a modern, multi-platform SP/MP engine for it"🐧📕

A port of the PC version of Exhumed/PowerSlave based on EDuke32.
Special thanks to Nuke.YKT for additional programming and help.


🌍️ Wikipedia:

PowerSlave, known as Exhumed in Europe, is a first-person shooter developed by Lobotomy Software and published by Playmates Interactive. It was released in North America, Europe and Japan, for the Sega Saturn, PlayStation, and MS-DOS over the course of a year from late 1996 to late 1997. On May 24, 2015, Powerslave EX, an unofficial remake based on the PlayStation version, was released for free, but has since been removed for download until further notice.

Plot

PowerSlave is set in and around the ancient Egyptian city of Karnak in the late 20th century. The city has been seized by unknown forces, with a special crack team of hardened soldiers sent to the valley of Karnak, to uncover the source of this trouble. However, on the journey there, the player's helicopter is shot down and the player barely escapes. The player is sent in to the valley as the hero to save Karnak and the World. The player finds himself battling hordes of extraterrestrial insectoid beings known as the Kilmaat, as well as their various minions, which include mummies, Anubis soldiers, scorpions, and evil spirits. The player's course of action is directed by the spirit of King Ramses, whose mummy was exhumed from its tomb by the Kilmaat, who seek to resurrect him and use his powers to control the world.

In the console versions, there are two endings, depending on the player's course of action during the game. In the good ending, the protagonist has collected eight pieces of a radio transmission device, so he can send a rescue signal and be extracted from the Valley. After reclaiming the mummy of Ramses, the Pharaoh thanks him for his effort, and promises the player that he will inherit Ramses' Earthly kingdom, and that the Gods will bless him with eternal life and make him ruler of the world. After escaping the collapsing tomb, the player is indeed rewarded as such, and becomes a powerful and benevolent Pharaoh of the entire planet. In the bad ending, the player has failed to collect all eight pieces of the radio transmitter, and is subsequently buried in the tomb of Ramses, only to be excavated centuries later by the now ruling forces of the Kilmaat.

In the MS-DOS version, there are two slightly different endings, again depending on the player's course of action, but only in the final stage. The final stage takes place aboard the Kilmaat mothership, where a nuclear weapon has been armed and is set to go off in 15 minutes, and has enough power to obliterate the planet. In the bad ending, which occurs if the player loses all of their lives or fails to disarm the bomb in time, Earth is destroyed in a massive nuclear blast. In the good ending, which occurs if the player makes it to the bomb on time, the Kilmaat retreat from the planet, but the main character is stuck on their ship and needs to find a way off.

Gameplay

Gameplay in the both the original PC version and console versions follows the standard first-person shooter formula. Familiar elements from the genre, such as health refills and a selection of different weapons, are present. However, in the console versions as well as the remastered PC version, Powerslave EX, the game functions more as a hybrid of a first-person shooter and a metroidvania, as the player obtains new weapons and ancient artifacts over the course of the game, providing them with abilities that allow them to explore previously unreachable areas, all of which are connected with an overworld map. Such abilities include being able to jump higher, levitate, breathe underwater, walk in lava and walk through force fields.