KPovModeler 0.2

Written by Olivier Saraja (olivier_at_linuxgraphic.org)
English version

Step 1: Loading the default scene

First of all, open kpovmodeler and load the basic scene. I configured this scene with some basics that will let us concentrate on the modelling of the screwdriver: a basic plane for the ground, two light sources (one coming from the virtual ceiling and another coming from a virtual window) and a camera. I also configured the global settings, even if I kept all the default values: it can later become interesting to play with these values for a greater impact upon rendering, but it is beyond the scope of this tutorial.

This is the basic scene I always use when I model objects: all the attention is focused on the object, not on the scene. It's perfect for a library of ready-to-use objects, such as these I modeled recently:

Please click on this link to save the default.kpm file in a proper place of your hard disk. Once done, you can upload it into kpovmodeler ( File > Open or Icon) then browse to the file location and click on the OK button.

You are suggested to immediately save this file with another file name ( File > Save As... ):

type the new filename (screwdriver.kpm, for example) in the 'Location' field and press the Save button to generate the file.